[AUTO]:Charge(When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle)
[CONT](RC) Generation Break 1:If this unit is charging, this unit gets [Power]+4000, and "[AUTO]:When this unit is put into your deck from (RC), choose up to one of your other rear-guards, and it gets [Power]+4000 until end of turn.".
Signature move: Being thrown with the ball to score touchdowns.