análisis de carta Kuraz the Light Monarch (Light of Destruction - Special Edition): For condescending purposes?
Carta
Análisis
Kuraz the Light Monarch (Light of Destruction - Special Edition)
Texto de la carta: When this card is Normal or Special Summoned, you can destroy up to 2 cards on the field. For each card destroyed, that card's controller draws 1 card. This card cannot attack during the turn it is Normal or Special Summoned.
Number: LODT-ENSE1
Rarity: Super Rare
Card Type: Monster / Effect
Monster Type: Warrior
Attack Points: 2400
Defense Points: 1000
Level: 6
Attribute: Light
Password: 57666212
Kuraz the Light Monarch (Light of Destruction - Special Edition) For condescending purposes?
escrito por prosaic
General description:
The last Monarch of the saga? Well I don’t know that, but what I do know is that Kuraz’s effect differ greatly from its other family members'. Its effect works for tribute summons as well as special summons, giving us better access to its effect. What’s also different is that you cannot attack the same turn you summon him.
Uses:
Kuraz is a very versatile monster. Depending on the situation, it can have different uses. Kuraz can get rid of two of your own (dead)cards to draw two or destroy a card from both players. This way, it’s a one-one trade in which you’ve got rid of a potential threat while not losing in terms of field presence. You can also choose to destroy two of your opponent’s cards or none at all, it’s up to you!
Strategies and game play:
Like I mentioned above, you have a lot of choices with Kuraz’s effect. Depending upon the situation, you can use Kuraz to your advantage. Let’s consider a scenario.
You play a Macro Deck and activate Return From The Different Dimension. The opponent has a face up BEWD and some other cards. Lets say you have at least two Kuraz. Wouldn’t it be better to destroy all the opponent’s cards then strike for game with the other 3 monsters? Who’ll care if he drew into 4 cards if you win? I hope you get the idea by now.
Combos with other cards:
Kuraz, compared to his peers, combos with lots of other cards. It’s an ‘intelligent’ card, not just summon and bash. Some are listed below:
Return From The Different Dimension
Look above! The same thing applied to D.D.R Different Dimension Reincarnation, Burial From The Different Dimension and Monster Reborn.
Premature Burial
Premature Burial is a different story. By paying 800Lp, you’ll get to summon Kuraz and equip it to the latter. When Kuraz’s effect activates, you can target PB and Kuraz themselves and draw 2 cards. In brief, it’ll be like a Pot Of Greed with a cost of 800Lp.
Crystal Beasts
Kuraz can be used here as an alternate Rare Value to destroy CBs on the field, draw for it and have then crystallised in the process, or you can destroy them in the spell/trap card zone too. Does Crystal Beasts lack draw power now?
Dark Coffin
This one is self explatory. Target Dark Coffin and then reap off the benefit from the card’s effect and draw in the process.
Monster Gate and Reasoning
Since Kuraz’s effect works on being special summoned, Monster Gate and Reasoning makes it deadly. It’s a warrior too, so maybe he’ll be welcomed in Diamond Dude Turbo decks!
Yubel and Sacred Phoenix Of Nephthys
Both these monsters’ effects will be triggered once they are targeted with Kuraz’s. Like Dark Coffin, you’ll get to draw in the process while benefiting from the situation.
Flip Effect Monsters
What do you usually do with Flip effect monsters once you flip then? Kuraz lets you recycle these useless cards. Same goes for Treeborn Frog and D-Hero Malicious, which can be turned into a live draw!!
Ways to counteract it:
Solemn Judgement, Pulling The Rug, blackHorn Of Heaven, Heaven's Wrath… pfff all that usually stopped the other monarchs..
Strengths/Pros:
-Can destroy ANY cards
-Effect works when special summoned too
Weaknesses/Cons:
-It cannot attack the same turn it is summoned
Variations:
This card is only available Light of Destruction: Special Edition packs. Not all Special edition promos are this good, so go ahead and buy this one!!
Artwork and aesthetics:
The artwork is ideal for a Light monster. Glistening, golden and especially very realistic, Kuraz boasts the best artwork for monarchs, if we omit Mobius.
Overall rating:
Well, obviously, this card gets a straight 10/10 from me. It’s so good and useable, turning dead cards into active ones or clearing the field, yet very versatile and splashable!!! Hope you enjoyed this review.
aunque me costo entender tu analisis, le di un 4 pues de las que comprendi, pusiste muy buenas jugadas, a mi se me ocurre una:: si pones dos Wicked Statue en tu campo y luego las destruyes al llamar especialmente a kuraz, tienes para tributo, para creature swap y robas por kuraz.
Tema: Thanks for your trouble Publicado: 28 de julio de 2008 03:45 am
English please...!
Well, I understood the word Wicked Statue. It's a good combo, giving me a token which I can destroy with ANOTHER Kuraz's effect, or, like I think you told me, creature swap it!!
Since it's a trap and works like Dark Coffin,maybe it's not that worth adding, what do you people think?Thanks for the advice and comment, as well as the vote.
It's an interesting analysis, but I think you missed some little combos, one of them involving two reasonings you actually mentioned.
While having at least 1 monster removed from play, and having either Macrocosmos, Dimensional Fissure, Banisher of Light or Banisher of the Radiance face-up on the field, you can activate D.D.R. - Different Dimension Reincarnation, discarding Kuraz the Light Monarch for its cost. Since Kuraz was removed from play, and the discard is a cost, you discard first, then target. So, you can target the very same Kuraz you discarded and revive it. Then, you can either trade him and D.D.R. for two fresh cards, or "break" two other cards on the field.
Also, cards like Smoke Grenade of the Thief and Blast with Chain work greatly with Kuraz, destroying your opponent's hand or field without losing actual cards, so Kuraz is a great addition to the long forgotten "Gearfried Control" Deck. And don't forget that weird ruling on UDE, that makes optional the "draw 1 card for each card destroyed" effect. This makes Protector of the Sanctuary a great card to have on the field when Kuraz shows his face. You can destroy 2 opponent's cards without worrying of the opponent replacing his/her cards.
But, even with all of that, the "Summon Sickness" of Kuraz makes him a combo card more than anything. It's the ultimate field clearer for the win, and it's godly with Destiny Hero - Dasher, but being unable to attack is what hurts him the most. It is a great card indeed, but I think it wasn't meant for attacking (why the heck has 2400 ATK if it can't attack inmediatly? XD). Oh well, unless we get an american/european edition of Arms Hole to being able to use Premature Burial and Kuraz like 4 Pot of Greed, we'll have to use weird combos to abuse him at its most.
I liked your analysis, but I think it's not a card for a 10/10 (for me, any 10/10 is banned and staying banned forever, like Raigeki or such XD Everything else is just "good").
I see you think highly of yourself, but your combos were good.
As for you saying he's a combo card, I point out that he's not ONLY a combo card. It is not that hurtful for Kuraz not to be able to attack, just imagine if you had to skip your whole battle phase to summon it? That would be awful right?
Regardless of everythin you say, I still see this 'combo' card as a 10/10 card, for it's so good.
Thanks for your comment, I will add the combos as soon as I can.
I don't think highly of myself, if it seemed that way I apologize, I just write like this in english. Don't worry, I respect your opinion. Is just that I like Caius and Raiza better than Kuraz, but well, I like Dark Necrofear over any other card, so it's just a matter of tastes xD Sorry if I was rude.
Now that you mention it, skipping your battle phase maybe isn't so awful. We do it all the time with Thestalos and Soul Exchange, why not doing it with Kuraz? Yeah, maybe the opponent is replacing their lost cards, but he/she isn't replacing their monster (and if you're playing a D.D. variant, the cards destroyed are gone for good).
And playtesting, I found Kuraz is most effective (for my playing style) in either a Cosmic deck, or a Bushi Control Deck focused on The Inmortal Bushi and the Destiny Hero monsters to gain advantage by Special Summoning Kuraz with Dasher (who gets to the field with Bushi) and Tribute Summoning Kuraz with the aid of the inmortal one.
If you're (or were) playtesting with Kuraz, which decks you found it good? They say Crystal Beasts benefit a lot from him (I couldn't tell, I don't own any Crystal Beast, and I don't tend to play online too frequently due my pc lagging horribly...), but what did you find?
Now that you mention it, skipping your battle phase maybe isn't so awful.
If you're (or were) playtesting with Kuraz, which decks you found it good?
I'd like to point out that you DO NOT SKIP YOUR BATTLE PHASE with Kuraz, it is ONLY Kuraz that cannot attack, all your other monsters can!!!
I find Kuraz extremely good in Macro Cosmos deck where I target Scout Planes and D.D Survivors while they come back again in the end phase!!
It's good in Bushi decks to. As for Crystal Beast it doesnt help them that much, they are too weak. I think they need more support cards..
Now that you mention it, skipping your battle phase maybe isn't so awful.
If you're (or were) playtesting with Kuraz, which decks you found it good?
I'd like to point out that you DO NOT SKIP YOUR BATTLE PHASE with Kuraz, it is ONLY Kuraz that cannot attack, all your other monsters can!!!
I find Kuraz extremely good in Macro Cosmos deck where I target Scout Planes and D.D Survivors while they come back again in the end phase!!
It's good in Bushi decks to. As for Crystal Beast it doesnt help them that much, they are too weak. I think they need more support cards..
Ah, my bad, I didn't mean that, but oh well XD The thing I was referring to is that, if Kuraz is the only monster on your side, then Normal Summoning him is like losing your Battle Phase for that turn, and if we can afford to do that with a Soul Exchange/Thestalos combo, why not doing it with Kuraz too? That's what I was referring to, I needed to be a little more explicit.
Yeah, I absolutely agree that Kuraz is godly in Cosmic. From using him as a 2-2 trade with D.D.R. to making "free" cards off the Survivors and Planes, you can even trade dead copies of M. Cosmos and D. Fissure into live cards. Not mentioning too that it gives Return from the Different Dimension yet another use: you can give Return and half your LP to draw A LOT of cards by summoning multiple copies of Kuraz (you can draw a maximum of 6 cards, destroying 3 Kuraz, the other 2 monsters brought back by Return and a Spell or Trap you're not using). We love to play Solemn Judgment in Cosmic, so I think giving half your LP for many extra cards isn't that big of a deal.
I think the only weakness of Crystal Beasts is their lack of Field space: since they're using their Spell/Trap Zone to store Crystal Beasts, they can't afford to use many Trap Cards. I think the best use for Crystal Beasts is trying to go OTK with Crystal Abundance: the issue is that without Trap Cards, Abundance is too easy to stop (again, a lot of people plays triple Solemn, and Dark Bribe isn't a rare sight). Since sending 4 Crystal Beasts to the grave is a cost, if an abundance fails, is hard to make a comeback on the very same turn. Maybe trying a weird variant using Giant Trunade, Heavy Storm, Hand Destruction, Card Destruction, triple Crystal Promise and triple Crystal Blessing to clear the opponent's backrow, tossing Crystal Beasts to the Graveyard and putting them in the Spell/Trap Zone and/or Special Summoning them from the Deck to make an OTK (but then, Abundance wouldn't make an effective OTK due the lack of removed from the field cards). Or maybe using The Splendid Venus to make impossible to negate Crystal Abundance? XD I'm thinking too much on it, I better leave it like that.
Tema: combo master Publicado: 19 de septiembre de 2008 06:30 pm
summon kuraz and destroy sand moth ,sand moth will return stronger or summon kuraz and activate apropiate so yo will can draw 3 cards and your opponent just one that's a very intelligent combo created by me xD